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hspan

Makie.hspan Function
julia
hspan(ys_low, ys_high; xmin = 0.0, xmax = 1.0, attrs...)
hspan(ys_lowhigh; xmin = 0.0, xmax = 1.0, attrs...)

Create horizontal bands spanning across a Scene with 2D projection. The bands will be placed from ys_low to ys_high in data coordinates and xmin to xmax in scene coordinates (0 to 1). All four of these can have single or multiple values because they are broadcast to calculate the final spans. Both bounds can be passed together as an interval ys_lowhigh.

Plot type

The plot type alias for the hspan function is HSpan.

source
julia
using CairoMakie
hspan([0, 1, 2], [0.5, 1.2, 2.1])

Attributes

alpha

Defaults to 1.0

The alpha value of the colormap or color attribute. Multiple alphas like in plot(alpha=0.2, color=(:red, 0.5), will get multiplied.

clip_planes

Defaults to @inherit clip_planes automatic

Clip planes offer a way to do clipping in 3D space. You can set a Vector of up to 8 Plane3f planes here, behind which plots will be clipped (i.e. become invisible). By default clip planes are inherited from the parent plot or scene. You can remove parent clip_planes by passing Plane3f[].

color

Defaults to @inherit patchcolor

Sets the color of the poly. Can be a Vector{<:Colorant} for per vertex colors or a single Colorant. A Matrix{<:Colorant} can be used to color the mesh with a texture, which requires the mesh to contain texture coordinates. Vector or Matrices of numbers can be used as well, which will use the colormap arguments to map the numbers to colors. One can also use a <: AbstractPattern, to cover the poly with a regular pattern, e.g. for hatching.

colormap

Defaults to @inherit colormap :viridis

Sets the colormap that is sampled for numeric colors. PlotUtils.cgrad(...), Makie.Reverse(any_colormap) can be used as well, or any symbol from ColorBrewer or PlotUtils. To see all available color gradients, you can call Makie.available_gradients().

colorrange

Defaults to automatic

The values representing the start and end points of colormap.

colorscale

Defaults to identity

The color transform function. Can be any function, but only works well together with Colorbar for identity, log, log2, log10, sqrt, logit, Makie.pseudolog10, Makie.Symlog10, Makie.AsinhScale, Makie.SinhScale, Makie.LogScale, Makie.LuptonAsinhScale, and Makie.PowerScale.

cycle

Defaults to [:color => :patchcolor]

Sets which attributes to cycle when creating multiple plots. The values to cycle through are defined by the parent Theme. Multiple cycled attributes can be set by passing a vector. Elements can

  • directly refer to a cycled attribute, e.g. :color

  • map a cycled attribute to a palette attribute, e.g. :linecolor => :color

  • map multiple cycled attributes to a palette attribute, e.g. [:linecolor, :markercolor] => :color

depth_shift

Defaults to 0.0

Adjusts the depth value of a plot after all other transformations, i.e. in clip space, where -1 <= depth <= 1. This only applies to GLMakie and WGLMakie and can be used to adjust render order (like a tunable overdraw).

fxaa

Defaults to true

Adjusts whether the plot is rendered with fxaa (fast approximate anti-aliasing, GLMakie only). Note that some plots implement a better native anti-aliasing solution (scatter, text, lines). For them fxaa = true generally lowers quality. Plots that show smoothly interpolated data (e.g. image, surface) may also degrade in quality as fxaa = true can cause blurring.

highclip

Defaults to automatic

The color for any value above the colorrange.

inspectable

Defaults to @inherit inspectable

Sets whether this plot should be seen by DataInspector. The default depends on the theme of the parent scene.

inspector_clear

Defaults to automatic

Sets a callback function (inspector, plot) -> ... for cleaning up custom indicators in DataInspector.

inspector_hover

Defaults to automatic

Sets a callback function (inspector, plot, index) -> ... which replaces the default show_data methods.

inspector_label

Defaults to automatic

Sets a callback function (plot, index, position) -> string which replaces the default label generated by DataInspector.

joinstyle

Defaults to @inherit joinstyle

Controls the rendering of outline corners. Options are :miter for sharp corners, :bevel for "cut off" corners, and :round for rounded corners. If the corner angle is below miter_limit, :miter is equivalent to :bevel to avoid long spikes.

linecap

Defaults to @inherit linecap

Sets the type of line cap used for outlines. Options are :butt (flat without extrusion), :square (flat with half a linewidth extrusion) or :round.

linestyle

Defaults to nothing

Sets the dash pattern of the line. Options are :solid (equivalent to nothing), :dot, :dash, :dashdot and :dashdotdot. These can also be given in a tuple with a gap style modifier, either :normal, :dense or :loose. For example, (:dot, :loose) or (:dashdot, :dense).

For custom patterns have a look at Makie.Linestyle.

lowclip

Defaults to automatic

The color for any value below the colorrange.

miter_limit

Defaults to @inherit miter_limit

Sets the minimum inner join angle below which miter line joins truncate. See also Makie.miter_distance_to_angle.

model

Defaults to automatic

Sets a model matrix for the plot. This overrides adjustments made with translate!, rotate! and scale!.

nan_color

Defaults to :transparent

The color for NaN values.

overdraw

Defaults to false

Controls if the plot will draw over other plots. This specifically means ignoring depth checks in GL backends

shading

Defaults to false

Controls whether lights affect the polygon.

space

Defaults to :data

Sets the transformation space for box encompassing the plot. See Makie.spaces() for possible inputs.

ssao

Defaults to false

Adjusts whether the plot is rendered with ssao (screen space ambient occlusion). Note that this only makes sense in 3D plots and is only applicable with fxaa = true.

stroke_depth_shift

Defaults to -1.0e-5

Depth shift of stroke plot. This is useful to avoid z-fighting between the stroke and the fill.

strokecolor

Defaults to @inherit patchstrokecolor

Sets the color of the outline around a marker.

strokecolormap

Defaults to @inherit colormap

Sets the colormap that is sampled for numeric colors.

strokewidth

Defaults to @inherit patchstrokewidth

Sets the width of the outline.

transformation

Defaults to :automatic

Controls the inheritance or directly sets the transformations of a plot. Transformations include the transform function and model matrix as generated by translate!(...), scale!(...) and rotate!(...). They can be set directly by passing a Transformation() object or inherited from the parent plot or scene. Inheritance options include:

  • :automatic: Inherit transformations if the parent and child space is compatible

  • :inherit: Inherit transformations

  • :inherit_model: Inherit only model transformations

  • :inherit_transform_func: Inherit only the transform function

  • :nothing: Inherit neither, fully disconnecting the child's transformations from the parent

Another option is to pass arguments to the transform!() function which then get applied to the plot. For example transformation = (:xz, 1.0) which rotates the xy plane to the xz plane and translates by 1.0. For this inheritance defaults to :automatic but can also be set through e.g. (:nothing, (:xz, 1.0)).

transparency

Defaults to false

Adjusts how the plot deals with transparency. In GLMakie transparency = true results in using Order Independent Transparency.

visible

Defaults to true

Controls whether the plot gets rendered or not.

xmax

Defaults to 1

The end of the bands in relative axis units (0 to 1) along the x dimension.

xmin

Defaults to 0

The start of the bands in relative axis units (0 to 1) along the x dimension.