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heatmap

# MakieCore.heatmapFunction.
julia
heatmap(x, y, matrix)
heatmap(x, y, func)
heatmap(matrix)
heatmap(xvector, yvector, zvector)

Plots a heatmap as a collection of rectangles. x and y can either be of length i and j where (i, j) is size(matrix), in this case the rectangles will be placed around these grid points like voronoi cells. Note that for irregularly spaced x and y, the points specified by them are not centered within the resulting rectangles.

x and y can also be of length i+1 and j+1, in this case they are interpreted as the edges of the rectangles.

Colors of the rectangles are derived from matrix[i, j]. The third argument may also be a Function (i, j) -> v which is then evaluated over the grid spanned by x and y.

Another allowed form is using three vectors xvector, yvector and zvector. In this case it is assumed that no pair of elements x and y exists twice. Pairs that are missing from the resulting grid will be treated as if zvector had a NaN element at that position.

If x and y are omitted with a matrix argument, they default to x, y = axes(matrix).

Note that heatmap is slower to render than image so image should be preferred for large, regularly spaced grids.

Plot type

The plot type alias for the heatmap function is Heatmap.

source


Examples

Two vectors and a matrix

In this example, x and y specify the points around which the heatmap cells are placed.

julia
using CairoMakie
f = Figure()
ax = Axis(f[1, 1])

centers_x = 1:5
centers_y = 6:10
data = reshape(1:25, 5, 5)

heatmap!(ax, centers_x, centers_y, data)

scatter!(ax, [(x, y) for x in centers_x for y in centers_y], color=:white, strokecolor=:black, strokewidth=1)

f

The same approach works for irregularly spaced cells. Note how the rectangles are not centered around the points, because the boundaries are between adjacent points like voronoi cells.

julia
using CairoMakie
f = Figure()
ax = Axis(f[1, 1])

centers_x = [1, 2, 4, 7, 11]
centers_y = [6, 7, 9, 12, 16]
data = reshape(1:25, 5, 5)

heatmap!(ax, centers_x, centers_y, data)

scatter!(ax, [(x, y) for x in centers_x for y in centers_y], color=:white, strokecolor=:black, strokewidth=1)
f

If we add one more element to x and y, they now specify the edges of the rectangular cells. Here's a regular grid:

julia
using CairoMakie
f = Figure()
ax = Axis(f[1, 1])

edges_x = 1:6
edges_y = 7:12
data = reshape(1:25, 5, 5)

heatmap!(ax, edges_x, edges_y, data)

scatter!(ax, [(x, y) for x in edges_x for y in edges_y], color=:white, strokecolor=:black, strokewidth=1)
f

We can do the same with an irregular grid as well:

julia
using CairoMakie
f = Figure()
ax = Axis(f[1, 1])

borders_x = [1, 2, 4, 7, 11, 16]
borders_y = [6, 7, 9, 12, 16, 21]
data = reshape(1:25, 5, 5)

heatmap!(ax, borders_x, borders_y, data)
scatter!(ax, [(x, y) for x in borders_x for y in borders_y], color=:white, strokecolor=:black, strokewidth=1)
f

Using a Function instead of a Matrix

When using a Function of the form (i, j) -> v as the values argument, it is evaluated over the grid spanned by x and y.

julia
using CairoMakie
function mandelbrot(x, y)
    z = c = x + y*im
    for i in 1:30.0; abs(z) > 2 && return i; z = z^2 + c; end; 0
end

heatmap(-2:0.001:1, -1.1:0.001:1.1, mandelbrot,
    colormap = Reverse(:deep))

Three vectors

There must be no duplicate combinations of x and y, but it is allowed to leave out values.

julia
using CairoMakie
xs = [1, 2, 3, 1, 2, 3, 1, 2, 3]
ys = [1, 1, 1, 2, 2, 2, 3, 3, 3]
zs = [1, 2, 3, 4, 5, 6, 7, 8, NaN]

heatmap(xs, ys, zs)

Colorbar for single heatmap

To get a scale for what the colors represent, add a colorbar. The colorbar is placed within the figure in the first argument, and the scale and colormap can be conveniently set by passing the relevant heatmap to it.

julia
using CairoMakie
xs = range(0, , length=100)
ys = range(0, , length=100)
zs = [sin(x*y) for x in xs, y in ys]

fig, ax, hm = heatmap(xs, ys, zs)
Colorbar(fig[:, end+1], hm)

fig

Colorbar for multiple heatmaps

When there are several heatmaps in a single figure, it can be useful to have a single colorbar represent all of them. It is important to then have synchronized scales and colormaps for the heatmaps and colorbar. This is done by setting the colorrange explicitly, so that it is independent of the data shown by that particular heatmap.

Since the heatmaps in the example below have the same colorrange and colormap, any of them can be passed to Colorbar to give the colorbar the same attributes. Alternativly, the colorbar attributes can be set explicitly.

julia
using CairoMakie
xs = range(0, , length=100)
ys = range(0, , length=100)
zs1 = [sin(x*y) for x in xs, y in ys]
zs2 = [2sin(x*y) for x in xs, y in ys]

joint_limits = (-2, 2)  # here we pick the limits manually for simplicity instead of computing them

fig, ax1, hm1 = heatmap(xs, ys, zs1,  colorrange = joint_limits)
ax2, hm2 = heatmap(fig[1, end+1], xs, ys, zs2, colorrange = joint_limits)

Colorbar(fig[:, end+1], hm1)                     # These three
Colorbar(fig[:, end+1], hm2)                     # colorbars are
Colorbar(fig[:, end+1], colorrange = joint_limits)  # equivalent

fig

Using a custom colorscale

One can define a custom (color)scale using the ReversibleScale type. When the transformation is simple enough (log, sqrt, ...), the inverse transform is automatically deduced.

julia
using CairoMakie
x = 10.0.^(1:0.1:4)
y = 1.0:0.1:5.0
z = broadcast((x, y) -> x - 10, x, y')

scale = ReversibleScale(x -> asinh(x / 2) / log(10), x -> 2sinh(log(10) * x))
fig, ax, hm = heatmap(x, y, z; colorscale = scale, axis = (; xscale = scale))
Colorbar(fig[1, 2], hm)

fig

Attributes

alpha

Defaults to 1.0

The alpha value of the colormap or color attribute. Multiple alphas like in plot(alpha=0.2, color=(:red, 0.5), will get multiplied.

colormap

Defaults to @inherit colormap :viridis

Sets the colormap that is sampled for numeric colors. PlotUtils.cgrad(...), Makie.Reverse(any_colormap) can be used as well, or any symbol from ColorBrewer or PlotUtils. To see all available color gradients, you can call Makie.available_gradients().

colorrange

Defaults to automatic

The values representing the start and end points of colormap.

colorscale

Defaults to identity

The color transform function. Can be any function, but only works well together with Colorbar for identity, log, log2, log10, sqrt, logit, Makie.pseudolog10 and Makie.Symlog10.

depth_shift

Defaults to 0.0

adjusts the depth value of a plot after all other transformations, i.e. in clip space, where 0 <= depth <= 1. This only applies to GLMakie and WGLMakie and can be used to adjust render order (like a tunable overdraw).

fxaa

Defaults to true

adjusts whether the plot is rendered with fxaa (anti-aliasing, GLMakie only).

highclip

Defaults to automatic

The color for any value above the colorrange.

inspectable

Defaults to true

sets whether this plot should be seen by DataInspector.

inspector_clear

Defaults to automatic

Sets a callback function (inspector, plot) -> ... for cleaning up custom indicators in DataInspector.

inspector_hover

Defaults to automatic

Sets a callback function (inspector, plot, index) -> ... which replaces the default show_data methods.

inspector_label

Defaults to automatic

Sets a callback function (plot, index, position) -> string which replaces the default label generated by DataInspector.

interpolate

Defaults to false

Sets whether colors should be interpolated

lowclip

Defaults to automatic

The color for any value below the colorrange.

model

Defaults to automatic

Sets a model matrix for the plot. This overrides adjustments made with translate!, rotate! and scale!.

nan_color

Defaults to :transparent

The color for NaN values.

overdraw

Defaults to false

Controls if the plot will draw over other plots. This specifically means ignoring depth checks in GL backends

space

Defaults to :data

sets the transformation space for box encompassing the plot. See Makie.spaces() for possible inputs.

ssao

Defaults to false

Adjusts whether the plot is rendered with ssao (screen space ambient occlusion). Note that this only makes sense in 3D plots and is only applicable with fxaa = true.

transformation

Defaults to automatic

No docs available.

transparency

Defaults to false

Adjusts how the plot deals with transparency. In GLMakie transparency = true results in using Order Independent Transparency.

visible

Defaults to true

Controls whether the plot will be rendered or not.