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wireframe
wireframe(x, y, z)
wireframe(positions)
wireframe(mesh)
Draws a wireframe, either interpreted as a surface or as a mesh.
Attributes
Available attributes and their defaults for
MakieCore.Combined{Makie.wireframe, T} where T
are:
ambient Float32[0.55, 0.55, 0.55]
color :black
colormap :viridis
colorrange MakieCore.Automatic()
cycle [:color]
diffuse Float32[0.4, 0.4, 0.4]
inspectable true
lightposition :eyeposition
linestyle "nothing"
linewidth 1.5
nan_color RGBA{Float32}(0.0f0,0.0f0,0.0f0,0.0f0)
overdraw false
shininess 32.0f0
specular Float32[0.2, 0.2, 0.2]
ssao false
transparency false
visible true
Examples
using GLMakie
x, y = collect(-8:0.5:8), collect(-8:0.5:8)
z = [sinc(√(X^2 + Y^2) / π) for X ∈ x, Y ∈ y]
wireframe(x, y, z, axis=(type=Axis3,), color=:black)
© Makie.jl. Last modified: October 16, 2021. Website built with
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.
These docs were autogenerated using Makie: v0.15.3, GLMakie: v0.4.7, CairoMakie: v0.6.6, WGLMakie: v0.4.7